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Quoake

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Quoake

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Quoake
Quoake Definition of quake. (Entry 1 of 2) intransitive verb. 1: to shake or vibrate usually from shock or instability. 2: to tremble or shudder usually from cold or fear. A Warrior in Exile. As a warlord of the marauding Greiss, he conquered countless worlds, plundering technology to strengthen his armies. But defeat by a reclusive, phase-shifting race led to his exile. Obsessed with vengeance, he discovered their power source: an ancient shrine with a . Куэйк. Quake (/kweɪk/, с англ. — «дрожь») — компьютерная игра в жанре шутера от первого лица, разработанная id Software и выпущенная 22 июля года (полная версия). Перед официальным выпуском полной версии игры, а именно 24 февраля года Даты выпуска: 22 июня shareware версия, 22 .
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Quoake Trent Reznor Atticus Ross. Impressed by Nintendo 64's conversion of Doomid Software immediately granted the Quake conversion rights to Midway, even requesting that Lesbensex Heuteporno same Doom team be responsible. Quake Mission Pack No. Wikimedia Heather Deepthroat. Book Category. Shop Quake Controllers Off-Road RGB Lighting meets Performance Rocklights, Pods, Bars, Wheels Shop RGB Lighting We have BRACKET mounting solutions! A-Pillar, Roof, Hood, Cowl and more Shop Brackets. The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a triumphant return with Quake Champions. Quake is a first-person shooter video game developed by id Software and published by GT Interactive in It is the first game in the Quake series. In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using an array of weaponry. Quake definition is - to shake or vibrate usually from shock or instability. How to use quake in a sentence. Information and facts about all earthquakes today. Earthquake news and analysis on current events, Plate Tectonics, Seismometers, quake prediction, environment, Tsunamis, Seismologists, Prediction, live now, videos, information, pictures and much more. Current and latest world earthquakes breaking news, activity and articles today.
Quoake QuakeCon Masters of Doom. Paragon Publishing. All Rights Reserved. Trent Reznor Nine Inch Nails [1] Nintendo 64 Aubrey Hodges Scourge of Armagon, Dissolution of Eternity Jeehun Hwang. Initially, the game was designed so that when the player ran out of ammunition, the player character Vater Fickt Mutter Und Tochter hit enemies with a gun-butt. Next Generation. Archived from the original on October 22, Retrieved May 12, All trademarks are Quoake of their respective owners in the US and other Titten69.Com. Computer Gaming Wahrheit Oder Pflicht Versaut. Pretty Hate Machine Tour Series Self-Destruct Dissonance Fragility Live: With Teeth Performance Wave Goodbye Twenty Thirteen Tour. The first mods were small gameplay fixes and patches initiated by the community, usually enhancements to weapons or gameplay with new enemies. It would feature a character named Quake, "the strongest, most dangerous person on the continent", armed with thunderbolts and a "Ring of Regeneration". One must purchase a copy of Quake in order to receive the registered version of the game which includes more single-player episodes and the deathmatch maps.

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Download new maps, gametype variations, player models, and more through the integrated Steam Workshop support. Find something new and cool every day courtesy of some of Quake's most hardcore fans.

As of [update] , new maps are still being made, over twenty years since the game's release. Custom maps are new maps that are playable by loading them into the original game.

Custom levels of various gameplay types have been made, but most are in the single-player and deathmatch genres.

More than single-player and a similar number of deathmatch maps have been made for Quake. According to David Kushner in Masters of Doom , id Software released a retail shareware version of Quake before the game's full retail distribution by GT Interactive.

These shareware copies could be converted into complete versions through passwords purchased via phone. However, Kushner wrote that "gamers wasted no time hacking the shareware to unlock the full version of the game for free".

This problem, combined with the scale of the operation, led id Software to cancel the plan. As a result, the company was left with , unsold shareware copies in storage.

The venture damaged Quake ' s initial sales and caused its retail push by GT Interactive to miss the holiday shopping season. Following the game's full release, Kushner remarked that its early "sales were good — with , units shipped — but not a phenomenon like Doom II ".

In the United States, Quake placed sixth on PC Data 's monthly computer game sales charts for November and December Sales of Quake reached , units in the United States alone by December Quake was critically acclaimed on the PC.

The review also praised the sound effects, atmospheric music, and graphics, though it criticized that the polygons used to construct the enemies are too obvious at close range.

Many critics have cited Quake as one of the best video games ever made. Next Generation listed it as number 9 on their "Top Games of All Time", saying that it is similar to Doom but supports a maximum of eight players instead of four.

Next Generation reviewed the Macintosh version of the game, rating it four stars out of five, and stated that "though replay value is limited by the lack of interactive environments or even the semblance of a plot, there's no doubt that Quake and its engine are something powerful and addictive".

Next Generation reviewed the Saturn version of the game, rating it three stars out of five, and said that " Quake for Saturn is simply a latecoming showpiece for the system's power".

Next Generation reviewed the Nintendo 64 version of the game, rating it three stars out of five, and stated that "as a whole, Quake 64 doesn't live up to the experience offered by the high-end, 3D-accelerated PC version; it is, however, an entertaining gaming experience that is worthy of a close look and a nice addition to the blossoming number of first-person shooters for Nintendo 64".

Next Generation reviewed the arcade version of the game, rating it three stars out of five, and claimed that "for those who don't have LAN or internet capabilities, check out arcade Quake.

It's a blast". In , PC Gamer declared it the 28th-best computer game ever released, and the editors called it "one of the most addictive, adaptable, and pulse-pounding 3D shooters ever created".

As an example of the dedication that Quake has inspired in its fan community, a group of expert players recorded speedrun demos replayable recordings of the player's movement of Quake levels completed in record time on the "Nightmare" skill level.

The footage was edited into a continuous 19 minutes, 49 seconds demo called Quake done Quick and released on June 10, Owners of Quake could replay this demo in the game engine, watching the run unfold as if they were playing it themselves.

This involved a number of players recording run-throughs of individual levels, using every trick and shortcut they could discover in order to minimize the time it took to complete, usually to a degree that even the original level designers found difficult to comprehend, and in a manner that often bypassed large areas of the level.

Stitching a series of the fastest runs together into a coherent whole created a demonstration of the entire game.

Recamming is also used with speedruns in order to make the experience more movie-like, with arbitrary control of camera angles, editing, and sound that can be applied with editing software after the runs are first recorded.

However, the fastest possible time for a given level will not necessarily result in the fastest time used to contribute to "running" the entire game.

One example is acquiring the grenade launcher in an early level, an act that slows down the time for that level over the best possible, but speeds up the overall game time by allowing the runner to bypass a large area in a later level that they could not otherwise do.

A second attempt, Quake done Quicker , reduced the completion time to 16 minutes, 35 seconds a reduction of 3 minutes, 14 seconds.

Quake done Quicker was released on September 13, One of the levels included was the result of an online competition to see who could get the fastest time.

The culmination of this process of improvement was Quake done Quick with a Vengeance. Released three years to the day after Quake done Quicker , this pared down the time taken to complete all four episodes, on Nightmare hardest difficulty, to 12 minutes, 23 seconds a further reduction of 4 minutes, 12 seconds , partly by using techniques that had formerly been shunned in such films as being less aesthetically pleasing.

This run was recorded as an in-game demo, but interest was such that an. Most full-game speedruns are a collaborative effort by a number of runners though some have been done by single runners on their own.

Although each particular level is credited to one runner, the ideas and techniques used are iterative and collaborative in nature, with each runner picking up tips and ideas from the others, so that speeds keep improving beyond what was thought possible as the runs are further optimized and new tricks or routes are discovered.

Further time improvements of the continuous whole game run were achieved into the 21st century. In addition, many thousands of individual level runs are kept at Speed Demos Archive 's Quake section, including many on custom maps.

Speedrunning is a counterpart to multiplayer modes in making Quake one of the first games promoted as a virtual sport.

The source code of the Quake and QuakeWorld engines was licensed under the GPL on December 21, The id Software maps, objects, textures, sounds, and other creative works remain under their original proprietary license.

The shareware distribution of Quake is still freely redistributable and usable with the GPLed engine code. One must purchase a copy of Quake in order to receive the registered version of the game which includes more single-player episodes and the deathmatch maps.

Based on the success of the first Quake game, and later published Quake II and Quake III Arena ; Quake 4 was released in October , developed by Raven Software using the Doom 3 engine.

Quake was the game primarily responsible for the emergence of the machinima artform of films made in game engines, thanks to edited Quake demos such as Ranger Gone Bad and Blahbalicious , the in-game film The Devil's Covenant , and the in-game-rendered, four-hour epic film The Seal of Nehahra.

On June 22, , it had been ten years since the original uploading of the game to cdrom. Many Internet forums had topics about it, and it was a front-page story on Slashdot.

Quake has four sequels: Quake II , Quake III Arena , Quake 4 , and Enemy Territory: Quake Wars. In , a version of Quake was produced for mobile phones.

John Carmack accepted the award. Years after its original release, Quake is still regarded by many critics as one of the greatest and most influential games ever made.

There were two official expansion packs released for Quake. An unofficial third expansion pack, Abyss of Pandemonium , was developed by the Impel Development Team, published by Perfect Publishing, and released on April 14, ; an updated version, version 2.

ZONE was developed and published by WizardWorks , and released in An authorized level editor, Deathmatch Maker was developed by Virtus Corporation and published by Macmillan Digital Publishing in It contained an exclusive Virtus' Episode.

In honor of Quake' s 20th anniversary, MachineGames , an internal development studio of ZeniMax Media , who are the current owners of the Quake IP , released online a new expansion pack for free, called Episode 5: Dimension of the Past.

Quake Mission Pack No. Unlike the main Quake game and Mission Pack No. The three new enemies include Centroids, large cybernetic scorpions with nailguns; Gremlins, small goblins that can steal weapons and multiply by feeding on enemy corpses; and Spike Mines, floating orbs that detonate when near the player.

The three new weapons include the Mjolnir, a large lightning emitting hammer; the Laser Cannon, which shoots bouncing bolts of energy; and the Proximity Mine Launcher, which fires grenades that attach to surfaces and detonate when an opponent comes near.

The three new power-ups include the Horn of Conjuring, which summons an enemy to protect the player; the Empathy Shield, which halves the damage taken by the player between the player and the attacking enemy; and the Wetsuit, which renders the player invulnerable to electricity and allows the player to stay underwater for a period of time.

The storyline follows Armagon, a general of Quake's forces, planning to invade Earth via a portal known as the 'Rift'.

Tim Soete of GameSpot gave it a score 8. Notably, the pack lacks secret levels. The eight new enemies include Electric Eels, Phantom Swordsmen, Multi-Grenade Ogres which fire cluster grenades , Hell Spawn, Wraths floating, robed undead , Guardians resurrected ancient Egyptian warriors , Mummies, and statues of various enemies that can come to life.

The four new types of bosses include Lava Men, Overlords, large Wraths, and a dragon guarding the "temporal energy converter".

The two new power-ups include the Anti Grav Belt, which allows the player to jump higher; and the Power Shield, which lowers the damage the player receives.

Rather than offering new weapons, the mission pack gives the player four new types of ammo for existing weapons, such as "lava nails" for the Nailgun, cluster grenades for the Grenade Launcher, rockets that split into four in a horizontal line for the Rocket Launcher, and plasma cells for the Thunderbolt, as well as a grappling hook to help with moving around the levels.

Tim Soete of GameSpot gave it a score of 7. Aside from the expected benefit of improved performance, VQuake offered numerous visual improvements over the original software-rendered Quake.

It boasted full bit color, bilinear filtering reducing pixelation , improved dynamic lighting, optional anti-aliasing, and improved source code clarity, as the improved performance finally allowed the use of gotos to be abandoned in favor of proper loop constructs.

After completing VQuake , John Carmack vowed to never write a proprietary port again, citing his frustration with Rendition's Speedy3D API.

To improve the quality of online play, id Software released QuakeWorld on December 17, , a build of Quake that featured significantly revamped network code including the addition of client-side prediction.

The original Quake 's network code would not show the player the results of his actions until the server sent back a reply acknowledging them.

For example, if the player attempted to move forward, his client would send the request to move forward to the server, and the server would determine whether the client was actually able to move forward or if he ran into an obstacle, such as a wall or another player.

The server would then respond to the client, and only then would the client display movement to the player. This was fine for play on a LAN, a high bandwidth, very low latency connection, but the latency over a dial-up Internet connection is much larger than on a LAN, and this caused a noticeable delay between when a player tried to act and when that action was visible on the screen.

This made gameplay much more difficult, especially since the unpredictable nature of the Internet made the amount of delay vary from moment to moment.

Players would experience jerky, laggy motion that sometimes felt like ice skating, where they would slide around with seemingly no ability to stop, due to a build-up of previously-sent movement requests.

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VAT included in all prices where applicable. Send us feedback. See More First Known Use of quake Verb before the 12th century, in the meaning defined at sense 1 Noun 14th century, in the meaning defined above History and Etymology for quake Verb Middle English, from Old English cwacian Keep scrolling for more Learn More about quake Share quake Post the Definition of quake to Facebook Share the Definition of quake on Twitter Time Traveler for quake.

See more words from the same century Dictionary Entries near quake quaint quaintish quait quake quake grass quake ooze quakeproof.

Accessed 12 Jan. Keep scrolling for more More Definitions for quake quake. Entry 1 of 2 1 : to shake usually from shock or lack of stability The explosion made the house quake.

Please tell us where you read or heard it including the quote, if possible. Test Your Vocabulary Name that Thing: Toys and Games Edition Name that thing: Chinese checkers reversi pente go Can you spell these 10 commonly misspelled words?

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A tale of two variants Ask the Editors 'All Intensive Purposes' or 'All Intents and Purposes'? The series is composed of the eponymous game from and its nonlinear, standalone sequels which vary in setting and plot.

The game's original plot focused on the player character, later known as "Ranger" in Quake III: Arena , who travels across alternate dimensions to stop an enemy code-named "Quake".

The game takes place in a Lovecraftian setting with a mixture of dark fantasy, pseudo- medieval and science fiction. An in-name only sequel that shifted the series to the science fiction genre, Quake II and its sequels chronicle the war between humanity and the cybernetic alien race known as the Strogg.

With a focus on competitive multiplayer , Quake III Arena and its successors de-emphasised the setting of the first two games while still retaining continuity with them and crossing over with id's Doom franchise.

Quake Champions , in particular, is heavily influenced by the mythology of the original game. From Wikipedia, the free encyclopedia. This article is about the video game series.

For series of earthquakes , see earthquake swarm. Retrieved December 23, ID Software.

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